![]() If you want sandbox games with handcrafted 3D models and animations you better off with The Sims games + kinky mods or Life Play-like games. If you want a school setting simulation you better off trying HSS+ or the likes (played another similar but different, don’t remember the name). The conclusion: I don’t recommend it, there are better options out there. The points that should add depth (personalities archetypes and mood swings) seem shallow as it only alters the interaction success chance. And I’d say that that’s precisely what ruins the game to me as none of the characters have ANY depth. The game is 100% sandbox, as in there’s no history or events in the game (unless you consider random NPC interacting with the player as one – I don’t). But of course, these stats seem to affect nothing in the relationship simulation aspects (exception: some modules increase the liking to intelligent/strong chars). As you play, use the save editor, though you discover that there are 3 stats INT, STR and club performance that decrease daily but you can increase by studding/succeeding in class, exercising/succeeding in sport class and succeeding in club activities, respectively. As you start the game one thing that’s clear is the total and complete lack of information the game provides. I see all the 5 stars reviews and I cannot seem to fathom how or what they seem to see in this game that could possibly be worthy of more than 3 stars. The Review: The truth is, I don’t get it. ![]() *** - Which are 80% empty with no possible interaction, as the dialog or interaction types do not seem to change depending on the location you’re at (with the exception of “hidden” sex location where you must have the NPC following you to be able to see/interact with). ![]() ![]() ** - Just like the personalities archetypes the moods only change the chance of success in interactions. * - The personalities you can set seem to only alter the NPC dialog, mood swings and chance of success in each kind of interactions. The game happens in an academy consisting of ~35 smaller areas***. Each of the NPC have a personality and can assume/change multiple moods depending on chance and player and/or NPC-NPC interactions**. You can set their personality and modules (which basically changes their behavior) to make each of them more unique*. You create a class with various students and a teacher, all of which can be handcrafted with the physical conditions you desire. The Game: AA2 is a sandbox relationship simulation game in a school setting, with 3D graphics and animations. Not really worth it, for every aspect the game has there are better options out there (see conclusion). ![]() ![]()
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March 2023
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